AZ Labs @ O Espaço do Tempo

AZ Labs are back in residency at Montemor-o-Novo. This time we are trying to have a connecting theme for the creative technology hacking insanity. The plan for the next 10 days is to brainstorm, conceptualize and prototype project ideas for tangible objects that can interact with each other and the environment.

We have folks attending with all sorts of backgrounds: computer science, plastic arts, performance arts, electronics, industrial fabrication, graphic design, sound design, statistics, sociology. We barely had time to introduce ourselves to the first timers and new ideas are already brewing. Plans for infrared communication. Augmented reality environments. Radio signal triangulations. LED boards and cubes. Multiple kinect abuse. Let us wait and see into what these ideas will mature into.

Right now it’s 2 am, some folks already went to sleep while others are hard at work on personal projects. Using one of our Makerbots is printing parts to build a Micro CNC. Trying to get the larger CNC working again. Hacking malfunctioning audio adaptors to create contact microphones. Implementing some tangible interaction with the kinect. Testing out some things with Arduinos. Failing to install ofxPTAM. The list goes on.

True hacking knows no sleep.

99 Anonymous

99 Anonymous is a project organized by the Enough Records Netlabel and xDA hackerspace.

We release free music under creative commons by-nc-sa licenses to raise awareness to the ideologies behind the Anonymous, #AntiSec, Wikileaks and Occupy Wall Street movements.

The world has the technology to overthrow dictatorships, expose secrets, punish corruption and evolve past the financial oligarchy. Why are we still walking towards the surveillance state?

When dictatorship is a fact,
revolution becomes a right.
– Victor Hugo

TANGÍVEIS – Residência AZ 2012

A Audiência Zero vai realizar mais uma residência artística multidisciplinar em O Espaço do Tempo (Montemor-o-Novo), entre os dias 14 a 22 de Janeiro.

Nesta edição, teremos uma novidade :) Enquanto nas edições anteriores os participantes eram convidados a desenvolver qualquer tipo de projecto, individual ou colectivamente, nas áreas de electrónica, computação física, instalações interactivas, etc., este ano propomos também um objectivo comum: o desenvolvimento de interacções tangíveis, através da construção de objectos e espaços interactivos capazes de demonstrar que um objecto pode causar interacções distintas em espaços distintos. A ideia é fazer com que cada objecto a desenvolver interaja de forma diferenciada nos espaços criados, ou que os objectos interajam entre eles próprios.

Deixamos aqui alguns exemplos de ideias a abordar.

Imagine um objecto a ser levado para determinado espaço onde está uma luz robotizada. Quando o objecto é “reconhecido” no espaço, a luz robotizada passa a seguir a pessoa que o carrega. Se o objecto for dado a outra pessoa, passa então ela a ser seguida pela luz.

FollowSpotsaugmentedhopscotchballoons

É possível desenvolver outras interacções semelhantes, por exemplo:

  • Ao apontar os objectos uns para os outros, os objectos reagem com som, luzes, etc.;
  • Ao alterar a sua posição no espaço, o objecto reage com som, luzes, etc.;
  • Ao alterar a sua posição no espaço, o objecto faz com que o espaço reaja com projecções de vídeo, som, luzes, etc.;
  • A mesma posição no espaço pode causar interacções diferentes com cada um dos objectos.

Podem ser desenvolvidas diversas narrativas – artísticas, didácticas, de “gaming”, etc.

Para o desenvolvimento destes objectos e espaços, propõem-se vários tipos de tecnologias:

  • Electrónica;
  • Computação Física;
  • Instalações Interactivas;
  • Robótica;
  • Visão por Computador;
  • Visualização de Dados.

Serão disponibilizados (a título de empréstimo) computadores, Arduínos, sensores e material electrónico, projectores de vídeo, sistemas de áudio, etc. para uso exlusivo no local da residência e durante o período de desenvolvimento dos projectos.

A residência é destinada aos actuais membros da rede AZ Labs ou a quem se identifique com o ojectivo proposto e tenha interesse em conhecer o trabalho por nós desenvolvido. Os interessados na residência devem manifestar o seu interesse e inscreverem-se com a maior brevidade possível através do FORMULÁRIO DE INSCRIÇÃO para garantir lugar. As vagas na residência estão limitadas a 15.

Todos os participantes desfrutam de alojamento, pequeno almoço e almoço durante o período da residência.

Residência AZ Janeiro 2012

Coordenação: altLab – Lisbon’s Hackerspace

Datas: 14 a 22 janeiro de 2012

Local: O Espaço do Tempo (Montemor-o-Novo)

Inscrições Abertas – FORMULÁRIO DE INSCRIÇÃO

www.altlab.org

www.labcd.org

www.xdatelier.org

www.oespacodotempo.pt

[English]

Between 14 and 22 January 2012 O Espaço do Tempo (Montemor-o-Novo) in collaboration with Audiência Zero is organizing another multi-disciplinary artistic residency.

During the previous editions the residents were invited to develop any kind of project, collectively or individually, in the areas of electronics, physical computation, interactive instalation, etc. In this edition we will have a new concept. We propose to develop projects with a common goal, tangible interaction, through the construction of objects and interactive spaces where the same object can interact in different ways. Or objects can interact among themselfs.

Here are a few example ideas, open for reuse.

Imagine an object being carried to a certain space where there is a robotized light source. When the object is recognized as entered the space the robotized light will follow the person carrying it. If the object is given to another person, they become the target of the light.

It’s possible to develop other similar interactions such as:

  • Pointing objects to one another, they react with sound, lights, etc
  • Changing an object position in space, the object reacts with sound, lights, etc.
  • Changing the object position in space, the object makes the space react with video projections, sound, lights, etc.
  • Same position in space can  cause different interactions with different obejcts.

Different narratives can be developed – artistic, educational, gaming, etc.

For the developmnet of these objects and spaces, several technologies are proposed.

  • Electronics
  • Physical Computation
  • Interactive Installations
  • Robotics
  • Computer Vision
  • Data Visualization

The residency is open to current members of the AZ Labs network or anyone who identifies with the proposed objective.
Interested artists and hackers must register as soon as possible using our SUBMISSION FORM.
The residency is limited to 15 attenders only.

All participants have free lodging, breakfast and lunch during the residency period.

Residência AZ Janeiro 2012

Coordination: altLab – Lisbon’s Hackerspace

When: 14 ~ 22 january 2012

Where: O Espaço do Tempo (Montemor-o-Novo)

SUBMISSION FORM

www.altlab.org

www.labcd.org

www.xdatelier.org

www.oespacodotempo.pt

Encontro Laboratórios :: 17-18 Dezembro

O Laboratório de Criação Digital é membro de uma rede nacional de espaços de criação e experimentação com tecnologia coordenada pela associação cultural Audiência Zero, do qual fazem igualmente parte o altLab em Lisboa (www.altlab.org) e o xDA em Coimbra (www.xdatelier.org).

Anualmente esta rede de laboratórios organiza um encontro dos seus criadores, de forma a possibilitar a troca de conhecimento e experiências a nível nacional. O encontro funciona como uma sessão de laboratório onde se criam equipas com membros de todo o país.

As actividades que integram o encontro são: mostra de projectos, apresentação de trabalhos e investigações, workshops e palestras. O respectivo programa será divulgado atempadamente.

Coordenador: Ricardo Lobo
Público: Geral, Criadores, Artistas
Participantes: 30 (max)
Início: 17 Dezembro 2011
Fim: 18 Dezembro 2011
Horário: 10h00-24h00
Local: LCD / CAAA
Inscrição: Gratuito

As inscrições nesta actividades encontram-se abertas

 

Nuclear Taco Sensor Helmet Gameshow @ Codebits 2011

by Mauricio MartinsTiago RorkeFilipe CruzTiago Farto and Ferdinand Meier

Nuclear Taco Sensor Helmet Gameshow is the name of our project entry for the 48h hack project of Sapo Codebits 2011. The aim of the competition was to develop a project during 48 hours and present it in 90 seconds to a live audience. Out of over 80 proposed projects, 65 were presented live.

We won the 1st place of the public voting.

Abstract

The 48h project consisted of building a helmet device with humidity, temperature and fluid intake sensors, used to record and measure the reaction of nuclear taco victims of Codebits 2011 Nuclear Taco Challenge. The sensors and servos are connected by Arduino. 6 timelapse videos were recorded documenting the user experience. The 1:30 project presentation was in the style of a Japanese gameshow using OpenFrameworks. The host displayed using face substituion technology in realtime.

Motivation

Our motivation to develop this project was the following:

  • Do something fun with sensors and Arduino, that would show people how easy it is to use these things.
  • Showcase applications of recent Face Tracking and Face Substitution technology.
  • Do a presentation format that would not leave anyone indifferent to our project.
  • Bring attention to the creative community we have in the Audiência Zero hacker spaces in Portugal (LCD in Porto / GuimarãesxDA in CoimbraaltLab in Lisbon), in hopes of getting new members.
  • Take home some new hardware.

Video of Presentation

 


Nuclear Tacos Sensor Helmet Gameshow @Codebits 2011 from altlab Lisbon’s Hackerspace on Vimeo.

Before Codebits

Concept

At Sapo Codebits 2010 the event organizers held a nuclear taco challenge during one of the nights of the event. Many brave attendees spent their last day of the event in severe discomfort, cursing their idealized bravery. No members of our team were brave enough to take on the nuclear taco challenge but the memories of everyone else suffering lingered on with us. Then one day a lightbulb was turned on inside Mauricio Martins‘s head when he saw a tv comercial for MEO featuring Ricardo Araujo and an “all American” beer helmet.

The idea Mauricio had awaken inside his head was to use his Arduino and sensors expertise to pimp that beer helmet into a nuclear taco sensor device of some sort. He began looking for the pieces required.

By the way, if you want to learn how to use Arduinos for random projects, there are some workshops at altLab on a regular basis.

Hardware

The helmet itself was quite hard to find for sale in Portugal. After many searches on the internet, we ended up buying it at epia.com for 10 euros.

The Arduino, LEDs, temperature and humidity sensor were easily acquired anywhere online. The flow measurement sensor was alot harder to find, we ended up buying it second hand from ebay.

The webcam for the head mounted view used was a Microsoft LifeCam VX-2000 bought by 20 euros.

Overall the hardware cost was around 60 euros.

Brainstorm

While Mauricio was searching for the helmet he recruited two new members for our team. To assist with the hardware the Luso – New Zealandinsh Tiago Rorke, a semi-regular altLab attender. And to handle the presentation format, the Portuguese demoscener emigrated in Helsinki, Finland Filipe Cruz, who had already collaborated with Mauricio on a Codebits project in 2010 (the Blind Pong project).

A couple of weeks before the event, Mauricio and Tiago Rorke got together to write a first abstract description of the project, do some sketches of the idealized helmet and sent the text to Filipe. Few days later the three of them had a skype call to define the presentation format and hear Filipe explain his concept idea of having a japanese gameshow style of presenting the project to the public.

 

A couple days before the event the three members of the team finally managed to get together physically to discuss the project in person. Taking the oportunity to test some components (the sensors, the FaceTracking library by Arturo CastroKyle McDonald and Jason Saragih) and more importantly: to decide on a final name for the project. Nuclear Taco Sensor Helmet Gameshow was the decision.

During Codebits

Thursday

Mauricio and Tiago Rorke spent the day working on the helmet, mostly building and testing the sensors with the Arduino and deciding on how they would be placed on the helmet. Ferdinand Meier, a resident member of altLab was recruited to help printing small pieces for the helmet with the Makerbot.

Filipe arrived late and started working imediatly on the framework for the presentation usingOpenFrameworks, mostly testing background effects in a Japanese swish swash style and trying to close the presentation storyboard. Ferdinand who was already a new member of the project at this point offered his Blender skills to create a model of the helmet in 3D to be used in the presentation.

While the hardware guys were struggling with the sensors, Filipe was testing ofx3DModelLoader with Ferdinand’s 3D model exports of the helmet. Several 2D renders of Japanese virtual idol Hatsune Miku modelling our helmet were also taken. The open source 3D model of Miku was taken from blendernation. We had to rush this process since Ferd had to leave the Codebits event that night to attend a conference in Porto.

We did not attend the Elevator Pitch talk.

Tiago Farto was recruited to help with the graphic effects of the presentation. The background effects you see are all running on pixelshaders realtime under openframeworks. It was not trivial to get the shaders setUniform to handle textures properly under openFrameworks. We spent quite a few hours debugging and wild guessing their framework since neither Filipe nor Tiago had experience running shaders on openFrameworks.

During the night we were one of the few teams still left hard at work at the partyplace at 3 am. Mauricio and Tiago Rorke finishing the helmet – testing the liquid flow sensor, building the servos, gluing the led structures, painting the helmet.

 

Friday

We didn’t manage to sleep much on the first night of the event, some of us were falling asleep on our computers while still trying to get some work done. We started having to turn down folks who were coming to ask us to print random things on the makerbot. We sadly had to do this because we were so busy finishing the project for the competition. The helmet needed to be finished and ready for the codebits nuclear taco challenge which was happening at 19:00.

Mauricio and Tiago finished the helmet, attached the head camera and went to the Taco Challenge area to record some footage. Tiago worked on the title screen flames effect while Filipe re-structured the framework and tested the video playback right before having to head out to give his speaker talk “Crash course on Phonegap + Sencha Touch”.

Mauricio and both Tiagos went to the taco lounge and managed to record footage from 6 volunteers wearing our helmet while eating their nuclear tacos. Big thanks to Pedro Umbelino, Daniel Freitas, Pedro Silva, Tomé Duarte, Joana Ferreira and Artur Goulão for their assistance! We ended up only using 4 of the 6 videos.

Photo by Nuno Dantas

Meanwhile, back at the altLab table Filipe had ended his speaker talk and was back to work on the presentation code with some interruptions to try and find out where the confessionary room where we were supposed to present our project 1 hour ago was located. He failed. Notified Mauricio and decided to attend the speakers dinner instead.

Upon return, Filipe managed to find where the confessionary room was located while the rest of the project folks attended the Scorpions concert. We finally managed to get skype interviewed by chewbacca and darth vader. It went rather well and we were hopeful that our project would get selected for the group A of projects presenting live on stage.

The rest of the night was spent editing video and finding the perfect Japanese face to use on the FaceTracking part of the presentation. Shido Nakamura was the final selection. Filipe had some nightmares about forgetting what to say live on stage and screwing up the Japanese accent. Tiago Rorke ended up working another all nighter doing some video editing and drawing a 2d taco for the presentation.

By the way, the music we used for the final part is ParagonX9 – Chaoz Airflow, available under a Creative Commons by-nc-sa license. And the short clip of Japanese crowd cheering was snipped from a random youtube video of a random Japanese gameshow which we can’t find anymore.

Saturday

We all woke up later then planned and feeling somewhat sick and tired of working on the project. But one final effort was still needed, the presentation had to be perfect!

We did a few iterations of the final challenge video, adding sound effects and testing the length. The storyboard still suffered a few small changes to create bigger crescendo impact. Last minute overlay graphics of the sensors were designed by Tiago Farto and quickly inserted.

Test on the stage proved the facetracking could work without additional lighting. Everything seemed more or less ready. Just one more render of the final video with some more small important changes required.

Presentation had some glitches but went rather well. The crowd managed to get into it and that was reflected heavily on the voting. Great positive reactions both in person and through the twitter feed. We were very pleased and looking forward to the prize giving. Tiago Farto had to leave early and Ferd never managed to come back to Codebits since Thursday, so we were left only 3 of us, Mauricio Martins, Filipe Cruz and Tiago Rorke to collect the prizes!

We won the 1st place public award and offered the sensor helmet device to the Codebits organizers informing them that all the people involved with organizing the Nuclear Taco Challenge had to take pictures of themselfs wearing the helmet and upload them to the internet.

Conclusions

Domo Arigato to everyone for your feedback and support. We are very happy you liked our project. Please come and join altLab or another Audiencia Zero hacklab closer to you. We need more people sharing knowledge and doing things with technology.

Source Code

Source code github repo.

12 Novembro :: PechaKucha Night Coimbra #3

Alexandre Valinho Gigas > literatura/artes performativas

Atelier de Santos / Pedro Costa > arquitectura
Carlos Barradas > fotografia
Duplo Network / Francisco Marta > design de comunicação
José Paulo Reis >arte digital
José Pedro Sousa > arquitectura
Laura Jorge e Patrícia Alecrim / Projecto Utopia > design de comunicação
Márcia Gaudêncio > design gráfico
Marco Moura > ilustração
MAVAA > arquitectura
Miguel Neiva / ColorADD > design de comunicação
Pedro Santos > arquitectura / design gráfico
Pedro Vilas-Boas+Cátia Oliveira > design / illustration / music video
Rui Fernandes+Licínio Faim / D-Solution > arquitectura
Sister’s Project > design de moda
USenses > new technologies / urban design

https://www.facebook.com/event.php?eid=162999213795094&ref=ts