This weekend was wild on computer vision related stuff. Did some 3D scanning with Mónica Mendes using a well known vision technique called structured light. Pretty impressive results
“Structured light is the process of projecting a known pattern of pixels (often grids or horizontal bars) on to a scene. The way that these deform when striking surfaces allows vision systems to calculate the depth and surface information of the objects in the scene, as used in structured light 3D scanners.” — Wikipedia
code.google.com/p/structured-light/



Pedro Ângelo and Mónica Mendes have been working hard on their B-Wind installation and it’s practicaly finished. They’ll be making a post about it but in the meantime check this preliminary photos:

http://monicamendes.wordpress.com/category/b-wind/
Also, me, Catarina Mota and Joel Belouet worked on a pan-tilt mount for the PS3Eye camera on OpenScad. We’ll get the design out once we get it really polished, and post it to Thingiverse too. Once we do that you’ll be able to print it (on a 3D printed like our Makerbot) and have your own pan and tilt mount for your awesome computer vision app





